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ConnectionData Class

Data transfer class that holds information that is required to set up a connection with a [TeamFoundationServer].


Namespace:  Microsoft.TeamFoundation.Framework.Server
Assembly:  Microsoft.TeamFoundation.Framework.Server (in Microsoft.TeamFoundation.Framework.Server.dll)

public class ConnectionData

The ConnectionData type exposes the following members.

Public methodConnectionDataConstructs a new data transfer class.

Public propertyAuthenticatedUserThe identity of the authenticated user who made this request.
Public propertyAuthorizedUserThe identity of the authorized user who made this request.
Public propertyCatalogResourceIdThe resource ID for this server's catalog entry.
Public propertyInstanceIdThe instance ID for this server.
Public propertyLocationServiceDataData that the location service holds.
Public propertyServerCapabilitiesThe capabilities of the server.
Public propertyWebApplicationRelativeDirectoryThe virtual directory of the host we are talking to.

Public methodEqualsDetermines whether the specified object is equal to the current object. (Inherited from Object.)
Protected methodFinalizeAllows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object.)
Public methodGetHashCodeServes as a hash function for a particular type. (Inherited from Object.)
Public methodGetTypeGets the Type of the current instance. (Inherited from Object.)
Protected methodMemberwiseCloneCreates a shallow copy of the current Object. (Inherited from Object.)
Public methodToStringReturns a string that represents the current object. (Inherited from Object.)

Any public static (Shared in Visual Basic) members of this type are thread safe. Any instance members are not guaranteed to be thread safe.
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