BuildMachineState Class

Represents a snapshot of the state of a build server.

System.Object
  Microsoft.TeamFoundation.Build.Hosting.BuildMachineState

Namespace:  Microsoft.TeamFoundation.Build.Hosting
Assembly:  Microsoft.TeamFoundation.Build.Config (in Microsoft.TeamFoundation.Build.Config.dll)

[DataContractAttribute(Namespace = "http://schemas.microsoft.com/TeamFoundation/2010/Build/Hosting")]
public sealed class BuildMachineState

The BuildMachineState type exposes the following members.

  NameDescription
Public propertyAgentsGets the collection of agent processes managed by this build server.
Public propertyConnectionErrorGets the reason the server is not able to communicate with the configured Team Project Collection.
Public propertyControllerGets the controller process managed by this build server.
Public propertyCredentialsGets the authenticating credentials that are being used by the server.
Public propertyIdGets the unique identifier for the server.
Public propertyIsOnlineGets a value indicating whether the server can communicate with the configured Team Project Collection.
Public propertyNameGets the name of the server.
Public propertyServerUrlGets the configured team project collection URL.
Public propertyStatusGets the status of the server.
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  NameDescription
Public methodEqualsDetermines whether the specified object is equal to the current object. (Inherited from Object.)
Public methodGetHashCodeServes as the default hash function. (Inherited from Object.)
Public methodGetTypeGets the Type of the current instance. (Inherited from Object.)
Public methodToStringReturns a string that represents the current object. (Inherited from Object.)
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Any public static (Shared in Visual Basic) members of this type are thread safe. Any instance members are not guaranteed to be thread safe.
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