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BuildMachineState Class
Visual Studio 2013
Represents a snapshot of the state of a build server.
Namespace: Microsoft.TeamFoundation.Build.Hosting
Assembly: Microsoft.TeamFoundation.Build.Config (in Microsoft.TeamFoundation.Build.Config.dll)
The BuildMachineState type exposes the following members.
| Name | Description | |
|---|---|---|
![]() | Agents | Gets the collection of agent processes managed by this build server. |
![]() | ConnectionError | Gets the reason the server is not able to communicate with the configured Team Project Collection. |
![]() | Controller | Gets the controller process managed by this build server. |
![]() | Credentials | Gets the authenticating credentials that are being used by the server. |
![]() | Id | Gets the unique identifier for the server. |
![]() | IsOnline | Gets a value indicating whether the server can communicate with the configured Team Project Collection. |
![]() | Name | Gets the name of the server. |
![]() | ServerUrl | Gets the configured team project collection URL. |
![]() | Status | Gets the status of the server. |
| Name | Description | |
|---|---|---|
![]() | Equals | Determines whether the specified object is equal to the current object. (Inherited from Object.) |
![]() | GetHashCode | Serves as the default hash function. (Inherited from Object.) |
![]() | GetType | Gets the Type of the current instance. (Inherited from Object.) |
![]() | ToString | Returns a string that represents the current object. (Inherited from Object.) |
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