SyncTable Class

Represents the client settings for a table involved in synchronization.

System.Object
  Microsoft.Synchronization.Data.SyncTable

Namespace:  Microsoft.Synchronization.Data
Assembly:  Microsoft.Synchronization.Data (in Microsoft.Synchronization.Data.dll)

[SerializableAttribute]
public class SyncTable

The SyncTable type exposes the following members.

  NameDescription
Public methodSyncTable()Initializes a new instance of the SyncTable class by using default values.
Public methodSyncTable(String)Initializes a new instance of the SyncTable class by using a table name parameter.
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  NameDescription
Public propertyCreationOptionGets or sets the TableCreationOption enumeration value that represents the action to take when you are creating tables in the client database.
Public propertySyncDirectionGets or sets the SyncDirection enumeration value that represents the direction of synchronization from the perspective of the client.
Public propertySyncGroupGets or sets the SyncGroup object that represents the group that this SyncTable belongs to.
Public propertyTableNameGets or sets the name of the table in the client database.
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  NameDescription
Public methodEqualsDetermines whether a SyncTable object is equal to the specified object. (Overrides Object.Equals(Object).)
Protected methodFinalize (Inherited from Object.)
Public methodGetHashCodeServes as a hash function for a SyncTable. This is suitable for use in hashing algorithms and data structures such as a hash table. (Overrides Object.GetHashCode().)
Public methodGetType (Inherited from Object.)
Protected methodMemberwiseClone (Inherited from Object.)
Public methodToStringReturns a string that represents the SyncTable object. (Overrides Object.ToString().)
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  NameDescription
Public operatorStatic memberEqualityDetermines whether the two specified SyncTable objects are equal.
Public operatorStatic memberInequalityDetermines whether the two specified SyncTable objects are not equal.
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A synchronization table is defined for each table that is synchronized. It stores settings, such as the direction of synchronization. Each client can request only the tables that it needs. This might not include all the tables that the server synchronization provider makes available. For example, there might be 20 tables, 10 of which are configured for bidirectional synchronization in the Server Synchronization Provider. A client might request only 12 of the tables as download-only. Although the server supports upload, the client does not have to make changes or to synchronize all tables.

The following code example is from a class that derives from SyncAgent. The code creates two synchronization groups and three synchronization tables. The Customer table is added to the Customer group, and the OrderHeader and OrderDetail tables are added to the Order group. All tables are download-only. If a table exists at the client, the table is dropped and re-created during the initial synchronization. To view this code in the context of a complete example, see How to: Filter Rows and Columns.

//Create two SyncGroups so that changes to OrderHeader
//and OrderDetail are made in one transaction. Depending on
//application requirements, you might include Customer
//in the same group.
SyncGroup customerSyncGroup = new SyncGroup("Customer");
SyncGroup orderSyncGroup = new SyncGroup("Order");

//Add each table: specify a synchronization direction of
//DownloadOnly.
SyncTable customerSyncTable = new SyncTable("Customer");
customerSyncTable.CreationOption = TableCreationOption.DropExistingOrCreateNewTable;
customerSyncTable.SyncDirection = SyncDirection.DownloadOnly;
customerSyncTable.SyncGroup = customerSyncGroup;
this.Configuration.SyncTables.Add(customerSyncTable);

SyncTable orderHeaderSyncTable = new SyncTable("OrderHeader");
orderHeaderSyncTable.CreationOption = TableCreationOption.DropExistingOrCreateNewTable;
orderHeaderSyncTable.SyncDirection = SyncDirection.DownloadOnly;
orderHeaderSyncTable.SyncGroup = orderSyncGroup;
this.Configuration.SyncTables.Add(orderHeaderSyncTable);           

SyncTable orderDetailSyncTable = new SyncTable("OrderDetail");
orderDetailSyncTable.CreationOption = TableCreationOption.DropExistingOrCreateNewTable;
orderDetailSyncTable.SyncDirection = SyncDirection.DownloadOnly;
orderDetailSyncTable.SyncGroup = orderSyncGroup;
this.Configuration.SyncTables.Add(orderDetailSyncTable);


'Create two SyncGroups so that changes to OrderHeader
'and OrderDetail are made in one transaction. Depending on
'application requirements, you might include Customer
'in the same group.
Dim customerSyncGroup As New SyncGroup("Customer")
Dim orderSyncGroup As New SyncGroup("Order")

'Add each table: specify a synchronization direction of
'DownloadOnly.
Dim customerSyncTable As New SyncTable("Customer")
customerSyncTable.CreationOption = TableCreationOption.DropExistingOrCreateNewTable
customerSyncTable.SyncDirection = SyncDirection.DownloadOnly
customerSyncTable.SyncGroup = customerSyncGroup
Me.Configuration.SyncTables.Add(customerSyncTable)

Dim orderHeaderSyncTable As New SyncTable("OrderHeader")
orderHeaderSyncTable.CreationOption = TableCreationOption.DropExistingOrCreateNewTable
orderHeaderSyncTable.SyncDirection = SyncDirection.DownloadOnly
orderHeaderSyncTable.SyncGroup = orderSyncGroup
Me.Configuration.SyncTables.Add(orderHeaderSyncTable)

Dim orderDetailSyncTable As New SyncTable("OrderDetail")
orderDetailSyncTable.CreationOption = TableCreationOption.DropExistingOrCreateNewTable
orderDetailSyncTable.SyncDirection = SyncDirection.DownloadOnly
orderDetailSyncTable.SyncGroup = orderSyncGroup
Me.Configuration.SyncTables.Add(orderDetailSyncTable)


Any public static (Shared in Visual Basic) members of this type are thread safe. Any instance members are not guaranteed to be thread safe.
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