PlayerStateChangedEventArgs Class

Definition

Represents information received when a player's state changes.

public ref class PlayerStateChangedEventArgs : Microsoft::Rtc::Signaling::StateChangedEventArgs<Microsoft::Rtc::Collaboration::AudioVideo::PlayerState>
public class PlayerStateChangedEventArgs : Microsoft.Rtc.Signaling.StateChangedEventArgs<Microsoft.Rtc.Collaboration.AudioVideo.PlayerState>
type PlayerStateChangedEventArgs = class
    inherit StateChangedEventArgs<PlayerState>
Public Class PlayerStateChangedEventArgs
Inherits StateChangedEventArgs(Of PlayerState)
Inheritance
PlayerStateChangedEventArgs

Properties

PreviousState

Gets the previous state for the object.

(Inherited from StateChangedEventArgs<T>)
State

Gets the new state for the object.

(Inherited from StateChangedEventArgs<T>)
TransitionReason

Gets the reason for the player's state change.

Methods

ToString()

Returns a String that represents the current Microsoft.Rtc.Signaling.StateChangedEventArgs{T}.

(Inherited from StateChangedEventArgs<T>)

Applies to