EntityState Members
Microsoft Robotics Class Reference
The EntityState type exposes the following members.
Constructors
Name | Description | |
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EntityState |
Initializes a new instance of the EntityState class
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Methods
Name | Description | |
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Clone |
Clone
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Equals | (Inherited from Object.) | |
Finalize |
Allows an Object to attempt to free resources and perform other cleanup operations before the Object is reclaimed by garbage collection.
(Inherited from Object.) |
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GetHashCode |
Serves as a hash function for a particular type.
(Inherited from Object.) |
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GetType |
Gets the Type of the current instance.
(Inherited from Object.) |
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MemberwiseClone |
Creates a shallow copy of the current Object.
(Inherited from Object.) |
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ToString | (Inherited from Object.) |
Fields
Name | Description | |
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AngularVelocity |
Current angular velocity, in world space
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Assets |
asset location
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Flags |
Modifies modeling of entire entity
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MassDensity |
entity mass or density values
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Name |
Entity name. The simulation engine will only accept a single instance for the same name
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PhysicsPrimitives |
List of shapes that approximate the entity to the physics simulation
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Pose |
Current pose, in world space
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Velocity |
Current linear velocity, in world space
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