EntityState Members

Microsoft Robotics Class Reference

The EntityState type exposes the following members.

Constructors

  Name Description
Public method EntityState
Initializes a new instance of the EntityState class

Methods

  Name Description
Public method Clone
Clone
Public method Equals
Determines whether the specified Object is equal to the current Object.
(Inherited from Object.)
Protected method Finalize
Allows an Object to attempt to free resources and perform other cleanup operations before the Object is reclaimed by garbage collection.
(Inherited from Object.)
Public method GetHashCode
Serves as a hash function for a particular type.
(Inherited from Object.)
Public method GetType
Gets the Type of the current instance.
(Inherited from Object.)
Protected method MemberwiseClone
Creates a shallow copy of the current Object.
(Inherited from Object.)
Public method ToString
Returns a String that represents the current Object.
(Inherited from Object.)

Fields

  Name Description
Public field AngularVelocity
Current angular velocity, in world space
Public field Assets
asset location
Public field Flags
Modifies modeling of entire entity
Public field MassDensity
entity mass or density values
Public field Name
Entity name. The simulation engine will only accept a single instance for the same name
Public field PhysicsPrimitives
List of shapes that approximate the entity to the physics simulation
Public field Pose
Current pose, in world space
Public field Velocity
Current linear velocity, in world space

See Also

EntityState Class

Microsoft.Robotics.Simulation Namespace