TerrainEntity Class
Microsoft Robotics
Microsoft Robotics Class Reference
Assembly: SimulationEngine (in SimulationEngine.dll) Version: 4.0.261.0 (4.0.261.0)
Basic terrain entity, read from file height data and builds a matrix of
ageia heightfields, a rendering mesh is created for each chunk
rendering uses frustum culling to reduce chunks to be rendered
Namespace: Microsoft.Robotics.Simulation.Engine
Assembly: SimulationEngine (in SimulationEngine.dll) Version: 4.0.261.0 (4.0.261.0)
System..::..Object
Microsoft.Robotics.Simulation..::..Entity
Microsoft.Robotics.Simulation.Engine..::..VisualEntity
Microsoft.Robotics.Simulation.Engine..::..TerrainEntity
Microsoft.Robotics.Simulation..::..Entity
Microsoft.Robotics.Simulation.Engine..::..VisualEntity
Microsoft.Robotics.Simulation.Engine..::..TerrainEntity
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