SynchronizedLifetimeManager.SetValue Method

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Stores the given value into backing store for retrieval later.

Namespace:  Microsoft.Practices.Unity
Assembly:  Microsoft.Practices.Unity (in Microsoft.Practices.Unity.dll)

Syntax

'Declaration
Public Overrides Sub SetValue ( _
    newValue As Object _
)
public override void SetValue(
    Object newValue
)
public:
virtual void SetValue(
    Object^ newValue
) override
public override function SetValue(
    newValue : Object
)

Parameters

Implements

ILifetimePolicy.SetValue(Object)

Remarks

Setting a value will attempt to release the lock acquired by GetValue().

See Also

SynchronizedLifetimeManager Class

Microsoft.Practices.Unity Namespace