LifetimeManager.SetValue Method

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Stores the given value into backing store for retrieval later.

Namespace:  Microsoft.Practices.Unity
Assembly:  Microsoft.Practices.Unity (in Microsoft.Practices.Unity.dll)

Syntax

'Declaration
Public MustOverride Sub SetValue ( _
    newValue As Object _
)
public abstract void SetValue(
    Object newValue
)
public:
virtual void SetValue(
    Object^ newValue
) abstract
public abstract function SetValue(
    newValue : Object
)

Parameters

Implements

ILifetimePolicy.SetValue(Object)

See Also

LifetimeManager Class

Microsoft.Practices.Unity Namespace