ConstructorElement.SerializeContent Method
Write the contents of this element to the given XmlWriter.
Namespace: Microsoft.Practices.Unity.Configuration
Assembly: Microsoft.Practices.Unity.Configuration (in Microsoft.Practices.Unity.Configuration.dll)
Syntax
'Declaration
Public Overrides Sub SerializeContent ( _
writer As XmlWriter _
)
public override void SerializeContent(
XmlWriter writer
)
public:
virtual void SerializeContent(
XmlWriter^ writer
) override
public override function SerializeContent(
writer : XmlWriter
)
Parameters
- writer
Type: System.Xml.XmlWriter
Writer to send XML content to.
Remarks
The caller of this method has already written the start element tag before calling this method, so deriving classes only need to write the element content, not the start or end tags.