IReadWriteLocator.Add Method
Retired Content |
---|
This content is outdated and is no longer being maintained. It is provided as a courtesy for individuals who are still using these technologies. This page may contain URLs that were valid when originally published, but now link to sites or pages that no longer exist. |
The latest Unity Application Block information can be found at the Unity Application Block site. |
Adds an object to the locator, with the given key.
Namespace: Microsoft.Practices.ObjectBuilder2
Assembly: Microsoft.Practices.ObjectBuilder2 (in Microsoft.Practices.ObjectBuilder2.dll)
Syntax
'Declaration
Sub Add ( _
key As Object, _
value As Object _
)
void Add(
Object key,
Object value
)
void Add(
Object^ key,
Object^ value
)
function Add(
key : Object,
value : Object
)
Parameters
- key
Type: System.Object
The key to register the object with.
- value
Type: System.Object
The object to be registered.
Exceptions
Exception | Condition |
---|---|
System.ArgumentNullException | key or value are null. |