LocationCollection Class
Contains a collection of Location items.
Assembly: Microsoft.Maps.MapControl.WPF (in Microsoft.Maps.MapControl.WPF.dll)
System.Collections.ObjectModel.Collection(Of T)
System.Collections.ObjectModel.ObservableCollection(Of T)
Microsoft.Maps.MapControl.WPF.LocationCollection
| Name | Description | |
|---|---|---|
![]() | LocationCollection() | Initializes a new instance of the LocationCollection class. |
| Name | Description | |
|---|---|---|
![]() | Count | (Inherited from Collection(Of T).) |
![]() | Item(Int32) | (Inherited from Collection(Of T).) |
![]() | Items | (Inherited from Collection(Of T).) |
| Name | Description | |
|---|---|---|
![]() | CollectionChanged | (Inherited from ObservableCollection(Of T).) |
![]() | PropertyChanged | (Inherited from ObservableCollection(Of T).) |
| Name | Description | |
|---|---|---|
![]() ![]() | INotifyPropertyChanged.PropertyChanged | (Inherited from ObservableCollection(Of T).) |
![]() ![]() | ICollection.CopyTo(Array, Int32) | (Inherited from Collection(Of T).) |
![]() ![]() | IEnumerable.GetEnumerator() | (Inherited from Collection(Of T).) |
![]() ![]() | IList.Add(Object) | (Inherited from Collection(Of T).) |
![]() ![]() | IList.Contains(Object) | (Inherited from Collection(Of T).) |
![]() ![]() | IList.IndexOf(Object) | (Inherited from Collection(Of T).) |
![]() ![]() | IList.Insert(Int32, Object) | (Inherited from Collection(Of T).) |
![]() ![]() | IList.Remove(Object) | (Inherited from Collection(Of T).) |
![]() ![]() | ICollection(Of T).IsReadOnly | (Inherited from Collection(Of T).) |
![]() ![]() | ICollection.IsSynchronized | (Inherited from Collection(Of T).) |
![]() ![]() | ICollection.SyncRoot | (Inherited from Collection(Of T).) |
![]() ![]() | IList.IsFixedSize | (Inherited from Collection(Of T).) |
![]() ![]() | IList.IsReadOnly | (Inherited from Collection(Of T).) |
![]() ![]() | IList.Item(Int32) | (Inherited from Collection(Of T).) |
Any public static (Shared in Visual Basic) members of this type are thread safe. Any instance members are not guaranteed to be thread safe.
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