CursorModel Class
Maintains the data and state for a Kinect cursor.
CursorModel has the following members.
| Name | Description |
|---|---|
| CursorModel | Creates a new instance of the CursorModel class. |
| Name | Description |
|---|---|
| ClampedPressExtent | Gets the extent of a clamped press gesture. |
| CurrentBackgroundFrame | Gets the current frame of the background sprite animation. |
| CurrentForegroundFrame | Gets the current frame of the foreground sprite animation. |
| CursorSpriteSheetDefinition | Gets an object that defines the format of the sprite sheet associated with the cursor. |
| CursorState | Gets a value indicating the current state of the cursor. |
| HandType | Gets a value indicating the type of the hand associated with the cursor. |
| HoldProgress | Gets a value indicating the progress of a hold gesture. |
| IsAnimationComplete | Gets a value indicating if the cursor animation is complete. |
| PointerId | Gets the identifier of the KinectPointerPoint Class associated with the cursor. |
| Position | Gets the current position of the cursor. |
| PressExtent | Gets the extent of a press gesture. |
| Name | Description |
|---|---|
| Close | Disposes of the object and associated resources. |
| StartTimeBasedAnimation | Starts the cursor's time-based sprite animation. |
| Tick | Increments the current frames of cursor's sprite animation. |
| Update | Updates the position and state of the cursor. |
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