INuiFusionColorReconstruction::GetCurrentWorldToCameraTransform Method

Kinect for Windows 1.8

Retrieves the current internal world-to-camera transform (camera view pose).

Syntax

public:
HRESULT GetCurrentWorldToCameraTransform(
         Matrix4 *pWorldToCameraTransform
)

Parameters

  • pWorldToCameraTransform
    Type: Matrix4
    Pointer that receives the current world-to-camera pose.

Return Value

Type: HRESULT
HRESULT success or error code.

Requirements

Header: Declared in nuikinectfusioncolorvolume.h.

Library: Use KinectFusion180_32.lib for 32-bit applications and use KinectFusion180_64.lib for 64-bit applications.