INuiFusionColorReconstruction::GetCurrentWorldToCameraTransform Method
Kinect for Windows 1.8
Retrieves the current internal world-to-camera transform (camera view pose).
Syntax
public:
HRESULT GetCurrentWorldToCameraTransform(
Matrix4 *pWorldToCameraTransform
)
Parameters
- pWorldToCameraTransform
Type: Matrix4
Pointer that receives the current world-to-camera pose.
Return Value
Type: HRESULT
HRESULT success or error code.
Requirements
Header: Declared in nuikinectfusioncolorvolume.h.
Library: Use KinectFusion180_32.lib for 32-bit applications and use KinectFusion180_64.lib for 64-bit applications.