IDepthFrame Interface
Represents a frame where each pixel represents the distance of the closest object seen by that pixel.
IDepthFrame has the following members.
| Name | Description |
|---|---|
| AccessUnderlyingBuffer | Gets a pointer to the depth frame data. |
| CopyFrameDataToArray | Copies the depth frame data to an unsigned array. |
| get_DepthFrameSource | Gets the source of the depth frame. |
| get_DepthMaxReliableDistance | Gets the maximum reliable depth of the depth frame. |
| get_DepthMinReliableDistance | Gets the minimum reliable depth of the depth frame. |
| get_FrameDescription | Gets the description of the depth frame. |
| get_RelativeTime | Gets the timestamp of the depth frame. |
The data for this frame is stored as 16-bit unsigned integers, where each value represents the distance in millimeters. The maximum depth distance is 8 meters, although reliability starts to degrade at around 4.5 meters. Developers can use the depth frame to build custom tracking algorithms in cases where the IBodyFrame isn’t enough.
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