Mesh Class

The Mesh object is created when meshing a reconstruction volume. This provides access to the vertices, vertex colors, and triangle indexes of the mesh.

public ref class Mesh sealed

Mesh has the following members.

NameDescription
MeshBufferGets the buffer in which the mesh data is stored.
TriangleIndiciesGets the collection of triangle indexes. There are 3 indexes per triangle.
VertexColorsGets the collection of vertex colors. Each color has a corresponding vertex with the same index.

Namespace: Microsoft.Kinect.Fusion
Metadata: microsoft.kinect.fusion.winmd

Community Additions

ADD
Show: