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InkOverlay.GetWindowInputRectangle Method

Gets the window rectangle, in pixels, within which ink is drawn.

Namespace:  Microsoft.Ink
Assembly:  Microsoft.Ink (in Microsoft.Ink.dll)

public void GetWindowInputRectangle(
	out Rectangle windowInputRectangle
)

Parameters

windowInputRectangle
Type: System.Drawing.Rectangle%

The rectangle within which ink is drawn.

By default, the window input rectangle is set to {0,0,0,0}. This default rectangle maps to the size of the entire window.

If you call GetWindowInputRectangle before you call SetWindowInputRectangle, this method gets a rectangle with the default coordinates.

This C# example gets the window input rectangle of a new InkOverlay object, theInkOverlay, which defaults to {0,0,0,0}.

using Microsoft.Ink;
//...
InkOverlay theInkOverlay = new InkOverlay();
Rectangle theRect;
theInkOverlay.GetWindowInputRectangle(out theRect);

This Microsoft Visual Basic .NET example gets the window input rectangle of a new InkOverlay object, theInkOverlay, which defaults to {0,0,0,0}.

Imports Microsoft.Ink
'...
Dim theInkOverlay as New InkOverlay()
Dim theRect as Rectangle
theInkOverlay.GetWindowInputRectangle(theRect)

Windows 7, Windows Vista, Windows Server 2008 R2, Windows Server 2008

The .NET Framework and .NET Compact Framework do not support all versions of every platform. For a list of the supported versions, see .NET Framework System Requirements.

.NET Framework

Supported in: 3.0
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