XMStoreFloat4x3A method
Stores an XMVECTOR in an XMFLOAT4X3A.
Syntax
VOID XMStoreFloat4x3A(
[out] XMFLOAT4X3A *pDestination,
[in] XMMATRIX M
);
Parameters
- pDestination [out]
-
Address at which to store the data. This address must be 16-byte aligned.
- M [in]
-
Matrix containing the data to store.
Return value
None.
Remarks
XMFLOAT4X3A is a row-major matrix form. This function cannot be used to write out column-major data since it assumes the last column is
assert(pDestination); assert(((uint32_t_PTR)pDestination & 0xF) == 0); pDestination->m[0][0] = M.r[0].v[0]; pDestination->m[0][1] = M.r[0].v[1]; pDestination->m[0][2] = M.r[0].v[2]; pDestination->m[1][0] = M.r[1].v[0]; pDestination->m[1][1] = M.r[1].v[1]; pDestination->m[1][2] = M.r[1].v[2]; pDestination->m[2][0] = M.r[2].v[0]; pDestination->m[2][1] = M.r[2].v[1]; pDestination->m[2][2] = M.r[2].v[2]; pDestination->m[3][0] = M.r[3].v[0]; pDestination->m[3][1] = M.r[3].v[1]; pDestination->m[3][2] = M.r[3].v[2];
The following pseudocode demonstrates the operation of the function.
0 0 0 1
Platform Requirements
Microsoft Visual Studio 2010 or Microsoft Visual Studio 2012 with the Windows SDK for Windows 8. Supported for Win32 desktop apps, Windows Store apps, and Windows Phone 8 apps.
Requirements
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Namespace |
Use DirectX. |
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Header |
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See also
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