XMMatrixRotationNormal method
Builds a matrix that rotates around an arbitrary normal vector.
Syntax
XMMATRIX XMMatrixRotationNormal( [in] XMVECTOR NormalAxis, [in] float Angle );
Parameters
- NormalAxis [in]
-
Normal vector describing the axis of rotation.
- Angle [in]
-
Angle of rotation in radians. Angles are measured clockwise when looking along the rotation axis toward the origin.
Return value
Returns the rotation matrix.
Remarks
Platform Requirements
Microsoft Visual Studio 2010 or Microsoft Visual Studio 2012 with the Windows SDK for Windows 8. Supported for Win32 desktop apps, Windows Store apps, and Windows Phone 8 apps.
Requirements
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Namespace |
Use DirectX. |
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Header |
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See also
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