XMVectorAddAngles method
Adds two vectors representing angles.
Syntax
XMVECTOR XMVectorAddAngles( [in] XMVECTOR V1, [in] XMVECTOR V2 );
Parameters
- V1 [in]
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First vector of angles. Each angle must satisfy -XM_PI <= V1 < XM_PI.
- V2 [in]
-
Second vector of angles. Each angle must satisfy -XM_2PI <= V1 < XM_2PI.
Return value
Returns a vector whose components are the sums of the angles of the corresponding components. Each component of the returned vector will be an angle less than XM_PI and greater than or equal to -XM_PI.
Remarks
Platform Requirements
Microsoft Visual Studio 2010 or Microsoft Visual Studio 2012 with the Windows SDK for Windows 8. Supported for Win32 desktop apps, Windows Store apps, and Windows Phone 8 apps.
Requirements
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Namespace |
Use DirectX. |
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Header |
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See also
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