XMVector3EqualInt function (directxmath.h)

Tests whether two 3D vectors are equal, treating each component as an unsigned integer.

Syntax

bool XM_CALLCONV XMVector3EqualInt(
  [in] FXMVECTOR V1,
  [in] FXMVECTOR V2
) noexcept;

Parameters

[in] V1

3D vector.

[in] V2

3D vector.

Return value

Returns true if the 3D vectors are equal and false otherwise.

Remarks

Platform Requirements

Microsoft Visual Studio 2010 or Microsoft Visual Studio 2012 with the Windows SDK for Windows 8. Supported for Win32 desktop apps, Windows Store apps, and Windows Phone 8 apps.

Requirements

Requirement Value
Target Platform Windows
Header directxmath.h (include DirectXMath.h)

See also

DirectXMath Library 3D Vector Comparison Functions

XMVector3EqualIntR