XMVectorMultiplyAdd method
Computes the product of the first two vectors added to the third vector.
Syntax
XMVECTOR XMVectorMultiplyAdd( [in] XMVECTOR V1, [in] XMVECTOR V2, [in] XMVECTOR V3 );
Parameters
- V1 [in]
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Vector multiplier.
- V2 [in]
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Vector multiplicand.
- V3 [in]
-
Vector addend.
Return value
Returns the product-sum of the vectors.
Remarks
The following pseudocode demonstrates the operation of the function:
XMVECTOR Result; Result.x = V1.x * V2.x + V3.x; Result.y = V1.y * V2.y+ V3.y; Result.z = V1.z * V2.z+ V3.z; Result.w = V1.w * V2.w+ V3.w; return Result;
Platform Requirements
Microsoft Visual Studio 2010 or Microsoft Visual Studio 2012 with the Windows SDK for Windows 8. Supported for Win32 desktop apps, Windows Store apps, and Windows Phone 8 apps.
Requirements
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Use DirectX. |
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Header |
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See also
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