RequiredAttribute Class

 
System_CAPS_noteNote

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Defines the metadata attribute that task authors use to identify required task properties. Task properties with this attribute must have a set value when the task is run.

Namespace:   Microsoft.Build.Framework
Assembly:  Microsoft.Build.Framework (in Microsoft.Build.Framework.dll)

System.Object
  System.Attribute
    Microsoft.Build.Framework.RequiredAttribute

[AttributeUsageAttribute(AttributeTargets.Property, AllowMultiple = false, 
	Inherited = false)]
public sealed class RequiredAttribute : Attribute

NameDescription
System_CAPS_pubmethodRequiredAttribute()

Initializes a new instance of the RequiredAttribute class.

NameDescription
System_CAPS_pubpropertyTypeId

When implemented in a derived class, gets a unique identifier for this Attribute.(Inherited from Attribute.)

NameDescription
System_CAPS_pubmethodEquals(Object)

This API supports the product infrastructure and is not intended to be used directly from your code. Returns a value that indicates whether this instance is equal to a specified object.(Inherited from Attribute.)

System_CAPS_pubmethodGetHashCode()

Returns the hash code for this instance.(Inherited from Attribute.)

System_CAPS_pubmethodGetType()

Gets the Type of the current instance.(Inherited from Object.)

System_CAPS_pubmethodIsDefaultAttribute()

When overridden in a derived class, indicates whether the value of this instance is the default value for the derived class.(Inherited from Attribute.)

System_CAPS_pubmethodMatch(Object)

When overridden in a derived class, returns a value that indicates whether this instance equals a specified object.(Inherited from Attribute.)

System_CAPS_pubmethodToString()

Returns a string that represents the current object.(Inherited from Object.)

NameDescription
System_CAPS_pubinterfaceSystem_CAPS_privmethod_Attribute.GetIDsOfNames(Guid, IntPtr, UInt32, UInt32, IntPtr)

Maps a set of names to a corresponding set of dispatch identifiers.(Inherited from Attribute.)

System_CAPS_pubinterfaceSystem_CAPS_privmethod_Attribute.GetTypeInfo(UInt32, UInt32, IntPtr)

Retrieves the type information for an object, which can be used to get the type information for an interface.(Inherited from Attribute.)

System_CAPS_pubinterfaceSystem_CAPS_privmethod_Attribute.GetTypeInfoCount(UInt32)

Retrieves the number of type information interfaces that an object provides (either 0 or 1).(Inherited from Attribute.)

System_CAPS_pubinterfaceSystem_CAPS_privmethod_Attribute.Invoke(UInt32, Guid, UInt32, Int16, IntPtr, IntPtr, IntPtr, IntPtr)

Provides access to properties and methods exposed by an object.(Inherited from Attribute.)

If a property marked with this attribute is not assigned a value when the task is invoked, the build will fail.

For more information about using attributes, see Extending Metadata Using Attributes.

The following example shows the code for a task that creates one or more directories.

using System;
using System.IO;
using System.Security;
using System.Collections;
using Microsoft.Build.Framework;
using Microsoft.Build.Utilities;

namespace Microsoft.Build.Tasks
{
	/*
	 * Class: MakeDir
	 *
	 * An MSBuild task that creates one or more directories.
	 *
	 */
	public class MakeDir : Task
	{
	    // The Required attribute indicates the following to MSBuild:
	    //	     - if the parameter is a scalar type, and it is not supplied, fail the build immediately
	    //	     - if the parameter is an array type, and it is not supplied, pass in an empty array
	    // In this case the parameter is an array type, so if a project fails to pass in a value for the 
            // Directories parameter, the task will get invoked, but this implementation will do nothing,
            // because the array will be empty.
		[Required]
            // Directories to create.
		public ITaskItem[] Directories
		{
			get
			{
				return directories;
			}

			set
			{
				directories = value;
			}
		}

		// The Output attribute indicates to MSBuild that the value of this property can be gathered after the
		// task has returned from Execute(), if the project has an <Output> tag under this task's element for 
		// this property.
		[Output]
		// A project may need the subset of the inputs that were actually created, so make that available here.
		public ITaskItem[] DirectoriesCreated
		{
			get
			{
				return directoriesCreated;
			}
		}

		private ITaskItem[] directories;
		private ITaskItem[] directoriesCreated;

		/// <summary>
		/// Execute is part of the Microsoft.Build.Framework.ITask interface.
		/// When it's called, any input parameters have already been set on the task's properties.
		/// It returns true or false to indicate success or failure.
		/// </summary>
		public override bool Execute()
		{
			ArrayList items = new ArrayList();
			foreach (ITaskItem directory in Directories)
			{
				// ItemSpec holds the filename or path of an Item
				if (directory.ItemSpec.Length > 0)
				{
					try
					{
						// Only log a message if we actually need to create the folder
						if (!Directory.Exists(directory.ItemSpec))
						{
							Log.LogMessage(MessageImportance.Normal, "Creating directory " + directory.ItemSpec);
							Directory.CreateDirectory(directory.ItemSpec);
						}

						// Add to the list of created directories
						items.Add(directory);
					}
					// If a directory fails to get created, log an error, but proceed with the remaining 
					// directories.
					catch (Exception ex)
					{
						if (ex is IOException
							|| ex is UnauthorizedAccessException
							|| ex is PathTooLongException
							|| ex is DirectoryNotFoundException
							|| ex is SecurityException)
						{
							Log.LogError("Error trying to create directory " + directory.ItemSpec + ". " + ex.Message);
						}
						else
						{
							throw;
						}
					}
				}
			}

			// Populate the "DirectoriesCreated" output items.
			directoriesCreated = (ITaskItem[])items.ToArray(typeof(ITaskItem));

			// Log.HasLoggedErrors is true if the task logged any errors -- even if they were logged 
			// from a task's constructor or property setter. As long as this task is written to always log an error
			// when it fails, we can reliably return HasLoggedErrors.
			return !Log.HasLoggedErrors;
		}
	}
}

To run this task use a project file like this:

<Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
    <Target Name="MyTarget">
        <MkDir Directories="NewDir" />
    </Target>
</Project>

.NET Framework
Available since 2.0

Any public static ( Shared in Visual Basic) members of this type are thread safe. Any instance members are not guaranteed to be thread safe.

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