IDirect2DShaderDrawTransform.SetPixelShader Method
Set a previously loaded pixel shader for use in this transform.
Namespace: Lumia.Imaging.Workers.Direct2D
Assembly: Lumia.Imaging (in Lumia.Imaging.dll) Version: 255.255.255.255
Syntax
void SetPixelShader(
Guid shaderId,
Direct2DPixelOptions pixelOptions
)
'Declaration
Sub SetPixelShader (
shaderId As Guid,
pixelOptions As Direct2DPixelOptions
)
void SetPixelShader(
[InAttribute] Guid shaderId,
[InAttribute] Direct2DPixelOptions pixelOptions
)
function SetPixelShader(shaderId, pixelOptions);
Parameters
- shaderId
Type: System.Guid
The Guid of the shader.
- pixelOptions
Type: Lumia.Imaging.Workers.Direct2D.Direct2DPixelOptions
Options for drawing using the pixel shader.
Version Information
Lumia Imaging SDK
Supported in: 3.0
See Also
IDirect2DShaderDrawTransform Interface
IDirect2DShaderDrawTransform.IDirect2DShaderDrawTransform Members