Direct2DPixelShaderImageWorkerBase::ResourceTexture Constructor
Creates and initializes a value that describes and provides image data for a resource texture.
Namespace: Lumia.Imaging.Workers.Direct2D
Assembly: Lumia.Imaging.Managed (in Lumia.Imaging.Managed.dll) Version: 0.0.0.0
public:
ResourceTexture(
Bitmap^ bitmap,
Direct2DResourceTextureOptions options
)
Parameters
- bitmap
- Type: Lumia.Imaging::Bitmap
[Missing <param name="bitmap"/> documentation for "M:Lumia.Imaging.Workers.Direct2D.Direct2DPixelShaderImageWorkerBase.ResourceTexture.#ctor(Lumia.Imaging.Bitmap,Lumia.Imaging.Workers.Direct2D.Direct2DResourceTextureOptions)"]
- options
- Type: Lumia.Imaging.Workers.Direct2D::Direct2DResourceTextureOptions
[Missing <param name="options"/> documentation for "M:Lumia.Imaging.Workers.Direct2D.Direct2DPixelShaderImageWorkerBase.ResourceTexture.#ctor(Lumia.Imaging.Bitmap,Lumia.Imaging.Workers.Direct2D.Direct2DResourceTextureOptions)"]
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