Direct2DPixelShaderImageWorkerBase::ResourceTexture Constructor

Creates and initializes a value that describes and provides image data for a resource texture.

Namespace: Lumia.Imaging.Workers.Direct2D
Assembly: Lumia.Imaging.Managed (in Lumia.Imaging.Managed.dll) Version: 0.0.0.0

public:
ResourceTexture(
	Bitmap^ bitmap, 
	Direct2DResourceTextureOptions options
)

Parameters

bitmap
Type: Lumia.Imaging::Bitmap

[Missing <param name="bitmap"/> documentation for "M:Lumia.Imaging.Workers.Direct2D.Direct2DPixelShaderImageWorkerBase.ResourceTexture.#ctor(Lumia.Imaging.Bitmap,Lumia.Imaging.Workers.Direct2D.Direct2DResourceTextureOptions)"]

options
Type: Lumia.Imaging.Workers.Direct2D::Direct2DResourceTextureOptions

[Missing <param name="options"/> documentation for "M:Lumia.Imaging.Workers.Direct2D.Direct2DPixelShaderImageWorkerBase.ResourceTexture.#ctor(Lumia.Imaging.Bitmap,Lumia.Imaging.Workers.Direct2D.Direct2DResourceTextureOptions)"]

Lumia Imaging SDK

Supported in: 3.0
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