Direct2DPixelShaderImageWorkerBase.PixelShaderResourceTextureCount Property

The number of resource textures used by the pixel shader.

Namespace: Lumia.Imaging.Workers.Direct2D
Assembly: Lumia.Imaging.Managed (in Lumia.Imaging.Managed.dll) Version: 0.0.0.0

function get_PixelShaderResourceTextureCount();

Property Value

Type: UInt32

Implements

IDirect2DPixelShaderImageWorker.PixelShaderResourceTextureCount

Lumia Imaging SDK

Supported in: 3.0
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