Direct2DFilter Enumeration
Describes how to filter pixels sampled from a texture.
Namespace: Lumia.Imaging.Workers.Direct2D
Assembly: Lumia.Imaging (in Lumia.Imaging.dll) Version: 255.255.255.255
Syntax
public enum Direct2DFilter
'Declaration
Public Enumeration Direct2DFilter
public enum class Direct2DFilter
Lumia.Imaging.Workers.Direct2D.Direct2DFilter = function();
Lumia.Imaging.Workers.Direct2D.Direct2DFilter.createEnum('Lumia.Imaging.Workers.Direct2D.Direct2DFilter', false);
Members
Member name | Value | Description | |
---|---|---|---|
Point | 0 | Use point filtering. This gives a low quality result based on just the single nearest pixel. | |
Linear | 21 | Use linear filtering. This gives a medium quality filtered result based on the nearest four pixels. | |
Anisotropic | 85 | Use anisotropic filtering. This gives a high quality result based on taking multiple samples. It may support non-uniform scaling better than Linear filtering, but is also slower. |
Version Information
Lumia Imaging SDK
Supported in: 3.0