Direct2DFilter Enumeration

Describes how to filter pixels sampled from a texture.

Namespace: Lumia.Imaging.Workers.Direct2D
Assembly: Lumia.Imaging (in Lumia.Imaging.dll) Version:

Lumia.Imaging.Workers.Direct2D.Direct2DFilter = function();
Lumia.Imaging.Workers.Direct2D.Direct2DFilter.createEnum('Lumia.Imaging.Workers.Direct2D.Direct2DFilter', false);

Member nameValueDescription
Point0 Use point filtering. This gives a low quality result based on just the single nearest pixel.
Linear21 Use linear filtering. This gives a medium quality filtered result based on the nearest four pixels.
Anisotropic85 Use anisotropic filtering. This gives a high quality result based on taking multiple samples. It may support non-uniform scaling better than Linear filtering, but is also slower.

Lumia Imaging SDK

Supported in: 3.0