Lumia.Imaging.Workers.Direct2D Namespace

[Missing <summary> documentation for "N:Lumia.Imaging.Workers.Direct2D"]

  Class Description
Public class Direct2DPixelShaderImageWorkerBase
Managed base class for a user-implemented Direct2D image worker.
Public class Direct2DPixelShaderImageWorkerBase.ResourceTexture
Describes and provides bitmap data for a resource texture.
Public class Direct2DShaderDrawTransformFactory
Helper methods for authoring GPU effects.

  Structure Description
Public structure Direct2DResourceTextureOptions
Describes how a resource texture will be used.

  Interface Description
Public interface IDirect2DImageWorker
Interface for a Direct2D image worker that implements a native Direct2D effect.
Public interface IDirect2DPixelShaderImageWorker
Interface for a Direct2D image worker that processes the image using a pixel shader.
Public interface IDirect2DShaderDrawTransform
Interface for basic drawing using a pixel shader.
Public interface IDirect2DSource
Interface for a Direct2D image worker that is an image source.

  Enumeration Description
Public enumeration Direct2DBorderSampling
Specifies how pixels should be sampled in the border area outside the actual image.
Public enumeration Direct2DFilter
Describes how to filter pixels sampled from a texture.
Public enumeration Direct2DPixelOptions
Indicates options for drawing using a pixel shader.
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