Direct3DSurfaceRenderer Properties
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The Direct3DSurfaceRenderer type exposes the following members.
Properties
Name | Description | |
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Direct3DSurface |
The Direct3D surface that will be rendered to. The default value is null. Note: The value must be assigned before a call to RenderAsync, otherwise a exception will be thrown.
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RenderOptions |
Controls what rendering options are used when scheduling the rendering chain. Use this to force CPU or GPU only rendering. The default value is RenderOptions.Mixed.
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Source |
The IImageProvider that will be used as source.
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SourceCount |
The number of sources that can be set.
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