Direct3DSurfaceRenderer Properties

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The Direct3DSurfaceRenderer type exposes the following members.

Properties

  Name Description
Public property Direct3DSurface
The Direct3D surface that will be rendered to. The default value is null. Note: The value must be assigned before a call to RenderAsync, otherwise a exception will be thrown.
Public property RenderOptions
Controls what rendering options are used when scheduling the rendering chain. Use this to force CPU or GPU only rendering. The default value is RenderOptions.Mixed.
Public property Source
The IImageProvider that will be used as source.
Public property SourceCount
The number of sources that can be set.

See Also

Direct3DSurfaceRenderer Class

Lumia.Imaging Namespace