SplitToneFilter Class
Applies a given color to pixels with luminance values within a specified range, while retaining some luminance information.


Namespace: Lumia.Imaging.Artistic
Assembly: Lumia.Imaging (in Lumia.Imaging.dll) Version: 255.255.255.255
using (var filterEffect = new FilterEffect(source)) { // Initialize the filter and add the filter to the FilterEffect collection var filter = new SplitToneFilter(); SplitToneRange[] range = new SplitToneRange[2]; range[0] = new SplitToneRange(0, 120, new Windows.UI.Color() { R = 208, G = 64, B = 64}); range[0].LuminanceLow = 2; range[0].LuminanceHigh = 160; range[1] = new SplitToneRange(135, 255, new Windows.UI.Color() { R = 42, G = 60, B = 255 }); range[1].LuminanceLow = 130; range[1].LuminanceHigh = 255; filter.SplitToneRanges = range; filterEffect.Filters = new IFilter[] { filter }; // Create a target where the filtered image will be rendered to var target = new WriteableBitmap(width, height); // Create a new renderer which outputs WriteableBitmaps using (var renderer = new WriteableBitmapRenderer(filterEffect, target)) { // Render the image with the filter(s) await renderer.RenderAsync(); // Set the output image to Image control as a source ImageControl.Source = target; } await SaveEffectAsync(filterEffect, "SplitToneFilter.jpg", outputImageSize); }
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