RgbLevelsFilter Class
Adjusts RGB levels in the current image.


Namespace: Lumia.Imaging.Adjustments
Assembly: Lumia.Imaging (in Lumia.Imaging.dll) Version: 255.255.255.255
using (var filterEffect = new FilterEffect(source)) { // Initialize the filter and add the filter to the FilterEffect collection var filter = new RgbLevelsFilter(); var rgbLevels = new Levels() { Min = 0, MidTone = 1.25, Max = 255 }; var redLevels = new Levels() { Min = 0, MidTone = 1.0, Max = 255 }; var greenLevels = new Levels() { Min = 0, MidTone = 1.0, Max = 243 }; var blueLevels = new Levels() { Min = 0, MidTone = 1.0, Max = 202 }; filter.Rgb = rgbLevels; filter.Red = redLevels; filter.Green = greenLevels; filter.Blue = blueLevels; filterEffect.Filters = new IFilter[] { filter }; // Create a target where the filtered image will be rendered to var target = new WriteableBitmap(width, height); // Create a new renderer which outputs WriteableBitmaps using (var renderer = new WriteableBitmapRenderer(filterEffect, target)) { // Render the image with the filter(s) await renderer.RenderAsync(); // Set the output image to Image control as a source ImageControl.Source = target; } await SaveEffectAsync(filterEffect, "RgbLevelsFilter.jpg", outputImageSize); }
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