Type::GetProperties Method (BindingFlags)

 

When overridden in a derived class, searches for the properties of the current Type, using the specified binding constraints.

Namespace:   System
Assembly:  mscorlib (in mscorlib.dll)

public:
virtual array<PropertyInfo^>^ GetProperties(
	BindingFlags bindingAttr
) abstract

Parameters

bindingAttr
Type: System.Reflection::BindingFlags

A bitmask comprised of one or more BindingFlags that specify how the search is conducted.

-or-

Zero, to return null.

Return Value

Type: array<System.Reflection::PropertyInfo^>^

An array of PropertyInfo objects representing all properties of the current Type that match the specified binding constraints.

-or-

An empty array of type PropertyInfo, if the current Type does not have properties, or if none of the properties match the binding constraints.

A property is considered public to reflection if it has at least one accessor that is public. Otherwise the property is considered private, and you must use BindingFlags::NonPublic | BindingFlags::Instance | BindingFlags::Static (in Visual Basic, combine the values using Or) to get it.

The GetProperties method does not return properties in a particular order, such as alphabetical or declaration order. Your code must not depend on the order in which properties are returned, because that order varies.

The following BindingFlags filter flags can be used to define which nested types to include in the search:

  • You must specify either BindingFlags.Instance or BindingFlags.Static in order to get a return.

  • Specify BindingFlags.Public to include public properties in the search.

  • Specify BindingFlags.NonPublic to include non-public properties (that is, private, internal, and protected properties) in the search. Only protected and internal properties on base classes are returned; private properties on base classes are not returned.

  • Specify BindingFlags.FlattenHierarchy to include public and protected static members up the hierarchy; private static members in inherited classes are not included.

The following BindingFlags modifier flags can be used to change how the search works:

  • BindingFlags.DeclaredOnly to search only the properties declared on the Type, not properties that were simply inherited.

See System.Reflection::BindingFlags for more information.

A property is considered public to reflection if it has at least one accessor that is public. Otherwise the property is considered private, and you must use BindingFlags::NonPublic | BindingFlags::Instance | BindingFlags::Static (in Visual Basic, combine the values using Or) to get it.

If the current T:System.Type represents a constructed generic type, this method returns the PropertyInfo objects with the type parameters replaced by the appropriate type arguments.

If the current Type represents a type parameter in the definition of a generic type or generic method, this method searches the properties of the class constraint.

The following example defines a class named PropertyClass that includes six properties: two are public, one is private, one is protected, one is internal (Friend in Visual Basic), and one is protected internal (Protected Friend in Visual Basic). It then displays some basic property information (the property name and type, whether it is read/write, and the visibility of its get and set accessors) for the properties that match the specified binding constraints.

using namespace System;
using namespace System::Reflection;

// Create a class having three properties.
public ref class PropertyClass
{

public:
   property String^ Property1
   {
      String^ get()
      {
         return "hello";
      }
   }

   property String^ Property2 
   {
      String^ get()
      {
         return "hello";
      }
   }

protected:
   property String^ Property3
   {
      String^ get()
      {
         return "hello";
      }
   }

private:
   property int Property4
   {
      int get()
      {
         return 32;
      }
   }

internal:
   property String^ Property5
   {
      String^ get()
      {
         return "value";
      }
   }

public protected:
   property String^ Property6
   {
      String^ get()
      {
         return "value";
      }
   }
};

String^ GetVisibility(MethodInfo^ accessor)
{
    if (accessor->IsPublic)
       return "Public";
    else if (accessor->IsPrivate)
       return "Private";
    else if (accessor->IsFamily)
       return "Protected";
    else if (accessor->IsAssembly)
       return "Internal/Friend";
    else
       return "Protected Internal/Friend";
}

void DisplayPropertyInfo(array<PropertyInfo^>^ propInfos )
{
   // Display information for all properties.
   for each(PropertyInfo^ propInfo in propInfos) {
      bool readable = propInfo->CanRead;
      bool writable = propInfo->CanWrite;

      Console::WriteLine("   Property name: {0}", propInfo->Name);
      Console::WriteLine("   Property type: {0}", propInfo->PropertyType);
      Console::WriteLine("   Read-Write:    {0}", readable && writable);
      if (readable) {
         MethodInfo^ getAccessor = propInfo->GetMethod;
         Console::WriteLine("   Visibility:    {0}",
                           GetVisibility(getAccessor));
      }
      if (writable) {
         MethodInfo^ setAccessor = propInfo->SetMethod;
         Console::WriteLine("   Visibility:    {0}",
                            GetVisibility(setAccessor));
      }
      Console::WriteLine();
   }
}

void main()
{
   Type^ myType = PropertyClass::typeid;

   // Get the public properties.
   array<PropertyInfo^>^propInfos = myType->GetProperties( static_cast<BindingFlags>(BindingFlags::Public | BindingFlags::Instance) );
   Console::WriteLine("The number of public properties: {0}.\n",
                      propInfos->Length);
   // Display the public properties.
   DisplayPropertyInfo( propInfos );

   // Get the non-public properties.
   array<PropertyInfo^>^propInfos1 = myType->GetProperties( static_cast<BindingFlags>(BindingFlags::NonPublic | BindingFlags::Instance) );
   Console::WriteLine("The number of non-public properties: {0}.\n",
                      propInfos1->Length);
   // Display all the non-public properties.
   DisplayPropertyInfo(propInfos1);
}
// The example displays the following output:
//       The number of public properties: 2.
//
//          Property name: Property2
//          Property type: System.String
//          Read-Write:    False
//          Visibility:    Public
//
//          Property name: Property1
//          Property type: System.String
//          Read-Write:    False
//          Visibility:    Public
//
//       The number of non-public properties: 4.
//
//          Property name: Property6
//          Property type: System.String
//          Read-Write:    False
//          Visibility:    Protected Internal/Friend
//
//          Property name: Property5
//          Property type: System.String
//          Read-Write:    False
//          Visibility:    Internal/Friend
//
//          Property name: Property4
//          Property type: System.Int32
//          Read-Write:    False
//          Visibility:    Private
//
//          Property name: Property3
//          Property type: System.String
//          Read-Write:    False
//          Visibility:    Protected

.NET Framework
Available since 1.1
Portable Class Library
Supported in: portable .NET platforms
Silverlight
Available since 2.0
Windows Phone Silverlight
Available since 7.0
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