The section covers some common debugging problems and techniques for native applications. The techniques covered in this section are high-level techniques. For the mechanics of using the Visual Studio debugger, see Debugger Roadmap.
Gives tips for debugging optimized code, specifically, why you should debug an unoptimized version of your program, default optimization settings for Debug and Release configurations, and tips for finding bugs that only appear in optimized code (turning on optimization in a Debug build configuration).
Discusses assertion statements, how they work, the benefits of using them (catching logic errors, checking results of an operation, and testing error conditions), their interaction with _DEBUG, and the types of assertions supported in Visual Studio.
Links you to debugging techniques for the C Run-Time Library, including using the CRT Debug Library, macros for reporting, differences between malloc and _malloc_dbg, writing debug hook functions, and the CRT debug heap.
Provides guidance on debugging code that uses attributes. Instructions include how to turn on Source Annotation, how to view injected code, and how to view the disassembly code at the current execution point.
Provides links to the larger sections of the debugging documentation. Information includes what's new in the debugger, settings and preparation, breakpoints, handling exceptions, edit and continue, debugging managed code, debugging native code, debugging SQL, and the user interface references.