What's New in Content (Compact 7)

3/12/2014

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The following content is either new or substantially revised.

Device Driver Architecture developer guide

Describes the architecture and operation of the device driver models included in Windows Embedded Compact.

Power Management Architecture developer guide

Describes the architecture and operation of the power management subsystem included in Windows Embedded Compact.

Bluetooth Architecture developer guide

Provides an overview of the layered Bluetooth architecture for Windows Embedded Compact, describes the layers of this architecture, and explains how they relate to each other.

Implement System Power States developer guide

Explains how to manage system power states through your OS design, from configuration to modifying the implementation.

Event Handling in Silverlight for Windows Embedded developer guide

Describes how to make your Microsoft Silverlight for Windows Embedded application respond to user input and changes in the system or application by creating handler methods and hooking them up to events.

Graphics and Performance in Silverlight for Windows Embedded developer guide

Provides guidance to help you match your product hardware platform with your desired customer experience and to maximize the performance of the user interface (UI) for your product.

Bluetooth Stack Extension Layer reference

Touch Drivers reference

The following content is either new or substantially revised.

Port Miniport Drivers from NDIS 5.x to 6.0 developer guide

Describes the steps for porting miniport drivers for Windows Embedded Compact from NDIS 5. x to NDIS 6.0.

Create a Project for a Windows Embedded Compact Application developer guide

Describes the two workflows (using Platform Builder or not using it) that exist for creating an application in Microsoft Visual Studio 2008 that runs on Windows Embedded Compact.

Expression Blend and Silverlight for Windows Embedded developer guide

Describes the tools you can use to quickly design a XAML-based UI and convert it into a Silverlight for Windows Embedded application project.

Designer and Developer Workflow in Silverlight for Windows Embedded developer guide

Describes a process by which designers and developers can work on a project at the same time without blocking each other's progress.

Touch and Gesture developer guide

Describes touch driver architecture, gesture architecture, and how to program an application to handle gestures.

OAL Memory Mapping Structures reference

Windows Embedded Compact 7 improved Windows CE’s physical memory management design for ARM and x86 to allow you to address more than 512 MB of memory. In order to support more than 512 MB of RAM, the way OEMAddressTable is used has been changed, and OEMDeviceTable and Ramtable have been introduced.

PLATFORMVERSION reference

This structure contains information about the version of the OEM OS design.

BSP Porting Guide developer guide

Provides information to aid board support package (BSP) developers who are porting a Windows CE 5.0 or Windows Embedded CE 6.0 BSP to Windows Embedded Compact 7.

Populate a Silverlight for Windows Embedded UI with Collections of Data developer guide

Provides information about data binding in a Silverlight for Windows Embedded application.

Implement Device Stage Support developer guide

Describes Device Stage communication with your device by using Media Transfer Protocol (MTP) functionality.

Windows Embedded Compact 7 Multimedia Features developer guide

Describes multitouch and gesture support and a new Microsoft DirectShow multimedia pipeline for application development.

Tune Graphics Performance with Window Compositor developer guide

Describes when and how to improve the graphics performance of a device that is using Windows Compositor to display multiple application windows.

Convert an Expression Blend Project to a Silverlight for Windows Embedded Application Template developer guide

Describes two ways to create a Microsoft Silverlight for Windows Embedded application template with or withoug Platform Builder.

Device Driver Developer Guide

Describes how to plan, implement, build, and test your device driver.

Build and Run the Sample Media Parser developer guide

Describes how to build the SampleMediaParser sample plug-in, which identifies a file as a music or video entity based on its file name extension.

Window Compositor Developer's Guide

Describes how to configure and manage the way that multiple application windows display their output on a single device screen.

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