D3D11_VIDEO_PROCESSOR_ROTATION enumeration
Specifies the video rotation states.
Syntax
typedef enum _D3D11_VIDEO_PROCESSOR_ROTATION { D3D11_VIDEO_PROCESSOR_ROTATION_IDENTITY = 0, D3D11_VIDEO_PROCESSOR_ROTATION_90 = 1, D3D11_VIDEO_PROCESSOR_ROTATION_180 = 2, D3D11_VIDEO_PROCESSOR_ROTATION_270 = 3 } D3D11_VIDEO_PROCESSOR_ROTATION;
Constants
- D3D11_VIDEO_PROCESSOR_ROTATION_IDENTITY
-
The video is not rotated.
- D3D11_VIDEO_PROCESSOR_ROTATION_90
-
The video is rotated 90 degrees clockwise.
- D3D11_VIDEO_PROCESSOR_ROTATION_180
-
The video is rotated 180 degrees clockwise.
- D3D11_VIDEO_PROCESSOR_ROTATION_270
-
The video is rotated 270 degrees clockwise.
Requirements
|
Minimum supported client |
Windows 8 [desktop apps | Windows Store apps] |
|---|---|
|
Minimum supported server |
Windows Server 2012 [desktop apps | Windows Store apps] |
|
Header |
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See also
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