CD3D11 Helper Structures

Direct3D 11 defines several helper structures that you can use to create Direct3D structures. These helper structures behave like C++ classes.

In this section

TopicDescription

CD3D11_RECT

Represents a rectangle and provides convenience methods for creating rectangles.

CD3D11_BOX

Represents a box and provides convenience methods for creating boxes.

CD3D11_DEPTH_STENCIL_DESC

Represents a depth-stencil-state structure and provides convenience methods for creating depth-stencil-state structures.

CD3D11_BLEND_DESC

Represents a blend-state structure and provides convenience methods for creating blend-state structures.

CD3D11_RASTERIZER_DESC

Represents a rasterizer-state structure and provides convenience methods for creating rasterizer-state structures.

CD3D11_BUFFER_DESC

Represents a buffer and provides convenience methods for creating buffers.

CD3D11_TEXTURE1D_DESC

Represents a 1D texture and provides convenience methods for creating 1D textures.

CD3D11_TEXTURE2D_DESC

Represents a 2D texture and provides convenience methods for creating 2D textures.

CD3D11_TEXTURE3D_DESC

Represents a 3D texture and provides convenience methods for creating 3D textures.

CD3D11_SHADER_RESOURCE_VIEW_DESC

Represents a shader-resource view and provides convenience methods for creating shader-resource views.

CD3D11_RENDER_TARGET_VIEW_DESC

Represents a render-target view and provides convenience methods for creating render-target views.

CD3D11_VIEWPORT

Represents a viewport and provides convenience methods for creating viewports.

CD3D11_DEPTH_STENCIL_VIEW_DESC

Represents a depth-stencil view and provides convenience methods for creating depth-stencil views.

CD3D11_UNORDERED_ACCESS_VIEW_DESC

Represents a unordered-access view and provides convenience methods for creating unordered-access views.

CD3D11_SAMPLER_DESC

Represents a sampler state and provides convenience methods for creating sampler states.

CD3D11_QUERY_DESC

Represents a query and provides convenience methods for creating queries.

CD3D11_COUNTER_DESC

Represents a counter and provides convenience methods for creating counters.

 

Related topics

Direct3D 11 Reference

 

 

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