WebSocket.CreateClientWebSocket Method (Stream, String, Int32, Int32, TimeSpan, Boolean, ArraySegment(Of Byte))

.NET Framework (current version)

The .NET API Reference documentation has a new home. Visit the .NET API Browser on docs.microsoft.com to see the new experience.

This API supports the .NET Framework infrastructure and is not intended to be used directly from your code.

Allows callers to create a client side WebSocket class which will use the WSPC for framing purposes.

Namespace:   System.Net.WebSockets
Assembly:  System (in System.dll)

Public Shared Function CreateClientWebSocket (
	innerStream As Stream,
	subProtocol As String,
	receiveBufferSize As Integer,
	sendBufferSize As Integer,
	keepAliveInterval As TimeSpan,
	useZeroMaskingKey As Boolean,
	internalBuffer As ArraySegment(Of Byte)
) As WebSocket


Type: System.IO.Stream

The connection to be used for IO operations.

Type: System.String

The subprotocol accepted by the client.

Type: System.Int32

The size in bytes of the client WebSocket receive buffer.

Type: System.Int32

The size in bytes of the client WebSocket send buffer.

Type: System.TimeSpan

Determines how regularly a frame is sent over the connection as a keep-alive. Applies only when the connection is idle.

Type: System.Boolean

Indicates whether a random key or a static key (just zeros) should be used for the WebSocket masking.

Type: System.ArraySegment(Of Byte)

Will be used as the internal buffer in the WPC. The size has to be at least 2 * ReceiveBufferSize + SendBufferSize + 256 + 20 (16 on 32-bit).

Return Value

Type: System.Net.WebSockets.WebSocket

Returns WebSocket.

.NET Framework
Available since 4.5
Return to top