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D3D11_AUTHENTICATED_CONFIGURE_OUTPUT structure

Contains the response from the ID3D11VideoContext::ConfigureAuthenticatedChannel method.

Syntax


typedef struct D3D11_AUTHENTICATED_CONFIGURE_OUTPUT {
  D3D11_OMAC omac;
  GUID       ConfigureType;
  HANDLE     hChannel;
  UINT       SequenceNumber;
  HRESULT    ReturnCode;
} D3D11_AUTHENTICATED_CONFIGURE_OUTPUT;

Members

omac

A D3D11_OMAC structure that contains a Message Authentication Code (MAC) of the data. The driver uses AES-based one-key CBC MAC (OMAC) to calculate this value for the block of data that appears after this structure member.

ConfigureType

A GUID that specifies the command. For a list of GUIDs, see D3D11_AUTHENTICATED_CONFIGURE_INPUT.

hChannel

A handle to the authenticated channel.

SequenceNumber

The command sequence number.

ReturnCode

The result code for the command.

Requirements

Minimum supported client

Windows 8 [desktop apps | Windows Store apps]

Minimum supported server

Windows Server 2012 [desktop apps | Windows Store apps]

Header

D3d11.h

 

 

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