not (sm4 - asm)

Bitwise not.

not dest[.mask], src0[.swizzle]

 

ItemDescription

dest

[in] The address of the result of the operation.

src0

[in] The original components.

 

Remarks

This instruction performs a component-wise one's complement of each 32-bit value in src0. The 32-bit results are stored in dest.

This instruction applies to the following shader stages:

Vertex ShaderGeometry ShaderPixel Shader
xxx

 

Minimum Shader Model

This function is supported in the following shader models.

Shader ModelSupported
Shader Model 5 yes
Shader Model 4.1 yes
Shader Model 4 yes
Shader Model 3 (DirectX HLSL) no
Shader Model 2 (DirectX HLSL) no
Shader Model 1 (DirectX HLSL) no

 

Related topics

Shader Model 4 Assembly (DirectX HLSL)

 

 

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