User-Mode Interfaces Implemented By the Direct3D Runtime
This section describes the user-mode Direct3D display driver interfaces that the operating system implements through the Direct3D runtime.
- Direct3D Functions Called by User-Mode Display Drivers
Describes the functions that the Microsoft Direct3D runtime supplies to the user-mode display driver.
- Connecting and Configuring Displays Functions Called By User Mode Display Drivers
Describes how to connect and configure displays.
- Wireless Display (Miracast) Functions Called by User-Mode Display Drivers
Describes functions that implement wireless display technology.
- Multiplane overlay functions called by user-mode display drivers
Describes functions that are used with multiplane overlays.