Was this page helpful?
Your feedback about this content is important. Let us know what you think.
Additional feedback?
1500 characters remaining
Export (0) Print
Expand All
Expand Minimize

CreateGeometryShaderWithStreamOutput(D3D11_1) routine

Creates a geometry shader with stream output.

Syntax


PFND3D11_1DDI_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT CreateGeometryShaderWithStreamOutput(D3D11_1);

VOID APIENTRY* CreateGeometryShaderWithStreamOutput(D3D11_1)(
             D3D10DDI_HDEVICE                                 hDevice,
  _In_ const D3D11DDIARG_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT *pOutput,
             D3D10DDI_HSHADER                                 hShader,
             D3D10DDI_HRTSHADER                               hRTShader,
  _In_ const D3D11_1DDIARG_STAGE_IO_SIGNATURES                *pSignatures
)
{ ... }

Parameters

hDevice

A handle to the display device (graphics context).

pOutput [in]

A pointer to a D3D11DDIARG_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT structure that describes the parameters that the user-mode display driver uses to create a geometry shader with stream output.

hShader

A handle to the driver's private data for the geometry shader with stream output. The driver returns the size, in bytes, of the memory region that the Direct3D runtime must allocate for the private data from a call to the driver's CalcPrivateGeometryShaderWithStreamOutput(D3D11_1) function. The handle is just a pointer to a region of memory, the size of which the driver requested. The driver uses this region of memory to store internal data structures that are related to its shader object.

hRTShader

A handle to the geometry shader with stream output that the driver should use when it calls back into the Direct3D runtime.

pSignatures [in]

A pointer to a D3D11_1DDIARG_STAGE_IO_SIGNATURES structure that forms the shader's signature.

Return value

The driver can use the pfnSetErrorCb callback function to set an error code. For more information about setting error codes, see the following Remarks section.

Requirements

Minimum supported client

Windows 8

Minimum supported server

Windows Server 2012

Target platform

Desktop

Header

D3d10umddi.h (include D3d10umddi.h)

See also

CalcPrivateGeometryShaderWithStreamOutput(D3D11_1)
D3D11_1DDIARG_STAGE_IO_SIGNATURES
D3D11DDIARG_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT
pfnSetErrorCb

 

 

Send comments about this topic to Microsoft

Show:
© 2015 Microsoft