Connecting to Audio Resources in UCMA 3.0

A hosting .NET application uses the SetAudioVideoCall() method to bind an instance of the Browser with an AudioVideoCall object.

An AudioVideoCall object contains an instance of AudioVideoFlow, which includes the audio devices in the UCMA 3.0 environment that will be used to record audio, play audio, send and receive telephone keypad tones, and connect to speech engines that convert spoken utterances into text and convert text into synthesized speech during the processing of a call. See AudioVideoFlow for more information about the audio devices in UCMA 3.0.

The .NET application must ensure that the call is established and is active prior to calling SetAudioVideoCall(). After the call to the SetAudioVideoCall method has been made, the .Net application can launch the Browser.