clamp Function

Computes the value of the first specified argument clamped to a range defined by the second and third specified arguments.

inline float clamp(
   float _X,
   float _Min,
   float _Max
) restrict(amp);
inline int clamp(
   int _X,
   int _Min,
   int _Max
) restrict(amp);

Parameters

  • _X
    The value to be clamped

  • _Min
    The lower bound of the clamping range.

  • _Max
    The upper bound of the clamping range.

Return Value

The clamped value of _X.

Requirements

Header: amp.h

Namespace: Concurrency::direct3d

See Also

Reference

Concurrency::direct3d Namespace