State Machine Activity Designers

 

Windows Workflow Designer includes a number of activity designers that you can use when constructing your workflows. This section contains the system-provided activity designers used to create and manage state machine workflows. The following topics describe these designers and provide guidance on how to use them.

StateMachine
Contains a collection of states and models workflows using the familiar state machine paradigm.

State
Represents a state in which a state machine can be in.

FinalState
Represents a state that terminates a state machine instance.

Transition
Represents the transition between two states.

StateMachine

State

FinalState

Transition

For other types of activity designers, see the following topics.

Control Flow

Flowchart

Using the Activity Designers

Messaging

Runtime

Primitives

Transaction

Collection

Error Handling

Show: