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Font Constructor (String, Single, FontStyle, GraphicsUnit, Byte)

Initializes a new Font using a specified size, style, unit, and character set.

Namespace:  System.Drawing
Assembly:  System.Drawing (in System.Drawing.dll)

public Font(
	string familyName,
	float emSize,
	FontStyle style,
	GraphicsUnit unit,
	byte gdiCharSet


Type: System.String
A string representation of the FontFamily for the new Font.
Type: System.Single
The em-size of the new font in the units specified by the unit parameter.
Type: System.Drawing.FontStyle
The FontStyle of the new font.
Type: System.Drawing.GraphicsUnit
The GraphicsUnit of the new font.
Type: System.Byte
A Byte that specifies a GDI character set to use for this font.


emSize is less than or equal to 0, evaluates to infinity, or is not a valid number.

The gdiCharSet parameter takes a value from the list defined in the Windows SDK header file WinGDI.h. Windows Forms applications support TrueType fonts and have limited support for OpenType fonts. If the familyName parameter specifies a font that is not installed on the machine running the application or is not supported, Microsoft Sans Serif will be substituted.

.NET Framework

Supported in: 4, 3.5, 3.0, 2.0, 1.1, 1.0

.NET Framework Client Profile

Supported in: 4, 3.5 SP1

Windows 7, Windows Vista SP1 or later, Windows XP SP3, Windows XP SP2 x64 Edition, Windows Server 2008 (Server Core not supported), Windows Server 2008 R2 (Server Core supported with SP1 or later), Windows Server 2003 SP2

The .NET Framework does not support all versions of every platform. For a list of the supported versions, see .NET Framework System Requirements.