GraphicsPath.Warp Method (PointF, RectangleF, Matrix)
Applies a warp transform, defined by a rectangle and a parallelogram, to this GraphicsPath.
Assembly: System.Drawing (in System.Drawing.dll)
An array of PointF structures that define a parallelogram to which the rectangle defined by srcRect is transformed. The array can contain either three or four elements. If the array contains three elements, the lower-right corner of the parallelogram is implied by the first three points.
A RectangleF that represents the rectangle that is transformed to the parallelogram defined by destPoints.
Available since 1.1