CInstantaneousTransition Class

 

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Encapsulates an instantaneous transition.

class CInstantaneousTransition : public CBaseTransition;  

Public Constructors

NameDescription
CInstantaneousTransition::CInstantaneousTransitionConstructs a transition object and initializes its final value.

Public Methods

NameDescription
CInstantaneousTransition::CreateCalls the transition library to create encapsulated transition COM object. (Overrides CBaseTransition::Create.)

Public Data Members

NameDescription
CInstantaneousTransition::m_dblFinalValueThe value of the animation variable at the end of the transition.

During an instantaneous transition, the value of the animation variable changes instantly from its current value to a specified final value. The duration of this transition is always zero. Because all transitions are cleared automatically, it's recommended to allocated them using operator new. The encapsulated IUIAnimationTransition COM object is created by CAnimationController::AnimateGroup, until then it's NULL. Changing member variables after creation of this COM object has no effect.

CObject

CBaseTransition

CInstantaneousTransition

Header: afxanimationcontroller.h

Constructs a transition object and initializes its final value.

CInstantaneousTransition(DOUBLE dblFinalValue);

Parameters

dblFinalValue
The value of the animation variable at the end of the transition.

Calls the transition library to create encapsulated transition COM object.

virtual BOOL Create(
    IUIAnimationTransitionLibrary* pLibrary,  
    IUIAnimationTransitionFactory* */);

Parameters

pLibrary
A pointer to transition library, which is responsible for creation of standard transitions.

Return Value

TRUE if transition is created successfully; otherwise FALSE.

The value of the animation variable at the end of the transition.

DOUBLE m_dblFinalValue;  

Classes

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