VIEW_OBJECT_ALPHA_MODE enumeration
Specifies how the alpha value for a bitmap or render target should be treated in the buffer.
Syntax
typedef enum _VIEW_OBJECT_ALPHA_MODE { VIEW_OBJECT_ALPHA_MODE_IGNORE = 0, VIEW_OBJECT_ALPHA_MODE_PREMULTIPLIED = 1, VIEW_OBJECT_ALPHA_MODE_Max = 2147483647L } VIEW_OBJECT_ALPHA_MODE;
Constants
- VIEW_OBJECT_ALPHA_MODE_IGNORE
-
The alpha value is ignored.
- VIEW_OBJECT_ALPHA_MODE_PREMULTIPLIED
-
Each color channel is scaled by the alpha value. Typically, no color channel value is greater than the alpha channel value. If a color channel value in a pre-multiplied format is greater than the alpha channel, the standard source-over blending math creates an additive blend.
- VIEW_OBJECT_ALPHA_MODE_Max
-
Reserved
Requirements
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Minimum supported client |
Windows Vista with SP1, Windows 7 |
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Minimum supported server |
Windows Server 2008 R2 |
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Header |
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IDL |
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