matrixTransform method
Applies the given 2×3 matrix transformation on this SVGPoint object and returns a new, transformed SVGPoint object.
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Syntax
ISVGPoint retVal = object.matrixTransform(pMatrix);
Parameters
- pMatrix [in]
-
Type: ISVGMatrix
The 2×3 transformation matrix to apply to this SVGPoint object.
Standards information
Remarks
Using the above terminology, the follow pseudo-code describes the order of the transformation matrix multiplication:
ppResult = pMatrix · SVGPoint
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